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TOON CHALK EXPLOSION




​Chalk explosion VFX created for a Slime Omakase project. It is designed for a chalk eraser weapon when players do a slapping attack and a throwing attack.
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A slapping attack will produce low dust, while a throwing attack will produce higher and thicker dust. Both use the same VFX but tweak parameters such as scale and speed.
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The VFX was created using a shader graph to do a dust texture on the ground, and a VFX graph spawning meshes of chalk cloud.

Chalk cloud mesh with custom shader

Ground dust from circle mesh with custom shader

Shader graph of Chalk cloud

Shader graph of Ground dust

Chalk cloud VFX graph

Ground dust VFX graph
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