top of page

PYLON & ESCORT

PylonEscort_Cover.gif
PylonEscort_Gameplay.gif

Pylon and Escort object created for Clipped/Side project. They are designed to be used in the final level, which has an escort objective gameplay.

​

Starting by do a model in Maya, import to Unity and create a custom shader such as beam and Pylon base. Then add a VFX, point light, and control with animation.

Pylon_breakdown3.png

Noise is the most use texture in a custom shader. Making the texture move gives the material more freshness and not solid. Then control a color and alpha.

Pylon_breakdown.png
Escort_breakdown.png
Pylon_breakdown2.png
Circlesplash.gif

​Sky circle shader

bottom of page