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BLOODY KNIFE

Knife1.gif
Knife_game.gif

Bloody knife effect created for Clipped/Side project. It is designed to convey the idea that our weapon or knife is not ordinary and somehow connects to the Another world.

This bloody knife effect was created by a shader graph in Unity by applying noise patterns on the knife texture. Separate into 2 patterns to control a different color and emission level, then make the out pattern to have a dynamic light using sine and time.

Graph_baseColor.png
Graph_Knife_DynamicBright.gif
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