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BLOODY KNIFE


Bloody knife effect created for Clipped/Side project. It is designed to convey the idea that our weapon or knife is not ordinary and somehow connects to the Another world.
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This bloody knife effect was created by a shader graph in Unity by applying noise patterns on the knife texture. Separate into 2 patterns to control a different color and emission level, then make the out pattern to have a dynamic light using sine and time.


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