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BLOODY KNIFE

Knife1.gif
Knife_game.gif

Bloody knife effect created for Clipped/Side project. It is designed to convey the idea that our weapon or knife is not ordinary and somehow connects to the Another world.

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This bloody knife effect was created by a shader graph in Unity by applying noise patterns on the knife texture. Separate into 2 patterns to control a different color and emission level, then make the out pattern to have a dynamic light using sine and time.

Graph_baseColor.png
Graph_Knife_DynamicBright.gif
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